"Itsa me, Wario! A mysterious treasure lies deep within this cave, and I must have it! What's that? Some of your heroes went for the treasure before me, but haven't returned? Never mind that, it's MINE! I'm not letting any thugs get to it either!"
Reward hero: Wario
Wario is a team up for every single fight here, as you have to retrieve the mind-controlled heroes without leaving him unattended. Complete all tasks and defeat Rudy The Clown to recruit Wario.
Mission 1: Nine Lives and Forty Thieves
Why hasn't everypony's favorite cat returned after going after the treasure? I have a bad feeling about this...
Boss: Puss in Boots
Mission 2: Daring Do and the Infernal Gauss
Rainbow Dash and Daring Do went after the treasure too, but never returned. Is somepony trying to bait a brony?
Enemies: Prisoners, Crossbowmen, Demons
Minibosses: Croco, Rainbow Dash
Boss: Daring Do
Mission 3: The Spanish Inquisition
Turns out that Puss wasn't the only Spanish hero who went here. We're detecting two others.
Minibosses: Jack Sparrow, Croco
Boss: Inigo Montoya
Epic Boss: Marisa Kirisame
Mission 4: Hidon Seek
Rudy The Clown swapped real treasure out for the chest monster, Hidon, and enchanted him to mind-control the heroes we fought.
Enemies: Thugs, Demons
Epic Boss: Rudy The Clown
3 round cooldown
(enemy) Disoriented - single-target attacks have a chance to hit an ally
(enemy) Blinded - next single-target attack has a chance to miss
(all allies) Hidden in Smoke - 50% chance to avoid single-target attacks.
1 round cooldown
(self) Rising Up - gains either Fortified, Strengthened, Focused, or Agile.
(enemy) Hobbled - attacks cannot be Stealthy.
(enemy) Fumbling - single-target attacks provoke a counter-attack.
(Enemy) Off-Balance - cannot counter attacks
(special) Deadly Crits - deals extra damage on critical hits
(special) Finest Hour! - does extra damage while Fortified, Strengthened, Focused, Agile, Shielded, or Healing.
(self) Momentum - unarmed attacks do extra damage
(passive) Dragon Helmet - chance to precounter attacks with Dragon Helmet. Defense increased.
(enemy) Pressure Points - causes either Weakened, Dizzy, Slowed, or Exposed.
(enemy) Burning - takes damage each turn. Defense reduced.
(enemy) Pyrophoric - nearby fire and energy attacks may chain to this target, causing extra damage.