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Two Face
Two-Face

Class: Tactician

Health: 3/5

Stamina: 3/5

Attack: 2/5

Defense: 2/5

Accuracy: 3/5

Evasion: 3/5

Team-Up Bonuses:

  • Ambulance Chasers
  • Crowded
  • Red in the Ledger

Passives:

  • Duality of the Universe
    • Removes a debuff every time a buff is applied to Two-Face
    • Removes a buff every time a debuff is applied to Two-Face
  • Flip
    • Flips a coin every turn, determining the effects of his moves.
    • Can result in Heads (49%) or Tails (51%)
  • District Attorney
    • 15% chance to counter attacks

Moves:

  1. Coin Carnage (Gun Ranged) - Single target, 2 hits.
    1. If Heads:
      1. Rising Up
      2. Paragon Exploiter
    2. If Tails:
      1. Pressure Points
      2. Finest Hour!
  2. Only Two Possibilities (Gun Ranged) - Single target, 1 hit.
    1. If Heads:
      1. Buildup
      2. Exploit Opportunity
    2. If Tails:
      1. Opportunist
      2. Finest Hour!
  3. Anyone's Guess (Gun Ranged) - All enemies, 4 hits.
    1. If Heads:
      1. Breakthrough
      2. Follow-Up (30%)
    2. If Tails:
      1. Deadly Crits
      2. Melt Armor
  4. Unchangeable (Gun Ranged) - Single target, 12 hits.
    1. If Heads:
      1. Fatal Blow
      2. Brutal Strike
    2. If Tails:
      1. Stealthy
      2. Boon Buster

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