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Bios by Touti Frutti .

Generalisticon  Original Touti Frutti
Touti Frutti
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

MP3 - Chance to gain Into the Groove, Just Dance and/or Center of the Ring each round.MP3 - Chance to gain Into the Groove, Just Dance and/or Center of the Ring each round. MP3
PC Expert - Immune to Malware debuffs.; Tech attacks gain Ignore Firewall.PC Expert - Immune to Malware debuffs.; Tech attacks gain Ignore Firewall. PC Expert
Laptop - Checking the net while waiting for my turnLaptop - Checking the net while waiting for my turn Laptop
Put Your Monsters Up - Applies Inspiring Leadership to all allies at the start of the battle.Put Your Monsters Up - Applies Inspiring Leadership to all allies at the start of the battle. Put Your Monsters Up

Cost and Requirements:
  • Original Touti Frutti 90 Command point icon
Organization/s:
Bio:
Touti Frutti,an ordinary guy,random guy...huuuge comic books fan,always admiring the supernatural,always willing to help...unless its baby-sitting. Who knew what the world was holding for him? self-taught computing expertise,loves to dance,lives to listen pop music! That was Touti Frutti when Loupi found him, confused ideas, strong humor and the will to help anyone! Having learned a thing or two from his own,Loupi taught Touti the Basics of Mixed Martial Arts! Loupi was already an active Vigilante, at first Touti served the purpose of the 'tech' guy but later Loupi trusted him enough to bring him outside,even if he didnt have any powers. PC Expert, Music Lover, Dancer Enthusiast. Touti Frutti embodies these 3 qualities when fighting crime.

Game Controller Game Controller
Stamina Cost: n/a
Target: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

Self

Game Master (1 Round) - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this wayGame Master (1 Round) - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this way Game Master
Skilled Gamer - •  Increase damage dealt by 5% •  Reduce damage taken 5% •  Stack up to 10 timesSkilled Gamer - •  Increase damage dealt by 5% •  Reduce damage taken 5% •  Stack up to 10 times Skilled Gamer

Laser Show Laser Show
Stamina Cost: 18%
Target: All Enemies
Cooldown: 1 Round
# of Hits: n/a
Hit/Critical: 100%
Type: Debuff Tech

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

All Enemies

Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack Migraine
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss Blinded
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25% Dizzy

Disco Ball Drop Disco Ball Drop
Stamina Cost: 20%
Target: All Enemies
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 100%/27%
Type: Melee Tech

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic

All Enemies

Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects Neutralized
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25% Exposed
Disabled - The next action executed becomes locked out for two rounds; This does not lock out counter-attacks or trigger off of counter-attacksDisabled - The next action executed becomes locked out for two rounds; This does not lock out counter-attacks or trigger off of counter-attacks Disabled

My Game, My Rules My Game, My Rules
Stamina Cost: 15%
Target: One Enemy
Cooldown: 2 Rounds
# of Hits: 4
Hit/Critical: 92%/27%
Type: Ranged Energy

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy

One Enemy

Depower - The next offensive action no longer applies harmful or beneficial effectsDepower - The next offensive action no longer applies harmful or beneficial effects Depower
Shaken - Unable to use Ranged abilities.Shaken - Unable to use Ranged abilities. Shaken
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain Subdue

Choreographed Combo Choreographed Combo Level 2
Stamina Cost: 25%
Target: One Enemy
Cooldown: 2 Rounds
# of Hits: 3
Hit/Critical: 92%/27%
Type: Melee Unarmed Dance

Special Properties

Material Boy - Gains Finest Hour! if Touti Frutti has Into the Groove.Material Boy - Gains Finest Hour! if Touti Frutti has Into the Groove. Material Boy
Little Monster - Gains Paragon Exploiter if Touti Frutti has Into the Groove.Little Monster - Gains Paragon Exploiter if Touti Frutti has Into the Groove. Little Monster
You Against the Music - Gains Exploits Opportunity if Touti Frutti has Center of the Ring.You Against the Music - Gains Exploits Opportunity if Touti Frutti has Center of the Ring. You Against the Music
Format Format Level 6
Stamina Cost: 10%
Target: One Ally
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff Tech

One Ally

Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage Tech Upgrade

All Allies

Competence - Grants the target their class buff; Has no effect on GeneralistsCompetence - Grants the target their class buff; Has no effect on Generalists Competence
Clean Slate -Clean Slate - Clean Slate
Choreographed Combo BIG TIME OREO SMASH! Level 9
Stamina Cost: +10%
Target: One Enemy
Cooldown: 2 Rounds
# of Hits: 4
Hit/Critical: 92%/27%
Type: Melee Food

One Enemy

Generalized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits Generalized
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25% Weakened
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy)Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy) Exhausted

Self

Sugar Rush - Attack increased by 25%Sugar Rush - Attack increased by 25% Sugar Rush

Generalisticon  Zombie Touti Frutti
Touti Frutti
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

But i'm a Zombie - High crit resistance.; Immune to Despair, Fatal Blow & Brutal Strike.; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead.But i'm a Zombie - High crit resistance.; Immune to Despair, Fatal Blow & Brutal Strike.; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead. But i'm a Zombie
Jams of the Dead - Chance to gain This is Thriller!, In your Head, ZOMBIEE!!! and/or Stop, i'm already Dead each round.Jams of the Dead - Chance to gain This is Thriller!, In your Head, ZOMBIEE!!! and/or Stop, i'm already Dead each round. Jams of the Dead
Hunger Management - Hunger increases Defense and Evasion instead of decreasing it.; Gains Berserker when affected by Hunger.; Attacks become Fatal and Brutal when Hunger reaches 3.; Attacks gain Appeasing when Hunger reaches 5.Hunger Management - Hunger increases Defense and Evasion instead of decreasing it.; Gains Berserker when affected by Hunger.; Attacks become Fatal and Brutal when Hunger reaches 3.; Attacks gain Appeasing when Hunger reaches 5. Hunger Management
Joins us! - Chance to apply Converted before an enemy attacks.; Guaranteed for enemies with Zombification.Joins us! - Chance to apply Converted before an enemy attacks.; Guaranteed for enemies with Zombification. Join us!

Cost and Requirements:
  • Zombie Touti Frutti 90 Command point icon
Organization/s:
Bio:
Braiinzz
Touti Frutti-Mine! Mine! Touti Frutti-Thriller Dance Thriller Dance Level 2
Stamina Cost: 15% Stamina Cost: 25%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 2 # of Hits: 3
Hit/Critical: 92%/27% Hit/Critical: 92%/27%
Type: Melee Slashing Type: Melee Slashing Unarmed Dance
• My precious..

One Enemy

Zombification - Takes damage every round; All stats reduced; A second application results in Disoriented and Disadvantage; A third application results in Complete Zombification; Bio Effect.Zombification - Takes damage every round; All stats reduced; A second application results in Disoriented and Disadvantage; A third application results in Complete Zombification; Bio Effect. Zombification
Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times Shred
• Killer. Diller. Chiller.

Special Properties

Flashmob! - Targets all enemies while affected by This is Thriller!.Flashmob! - Targets all enemies while affected by This is Thriller!. Flashmob!

One Enemy

Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy)Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy) Exhausted
Tiredness - Loses Stamina each round; Reduces damage done by 10%; Becomes Extreme Tiredness during the next turn; Removed by RechargeTiredness - Loses Stamina each round; Reduces damage done by 10%; Becomes Extreme Tiredness during the next turn; Removed by Recharge Tiredness

Self

Ravenous - Chance to gain 1-3 stacks of Hunger.Ravenous - Chance to gain 1-3 stacks of Hunger. Ravenous
Touti Frutti-Zombie Hackz Zombie Hackz Level 6 Touti Frutti-Oreo Brainzzz Oreo Brainzzz Level 9
Stamina Cost: 10% Stamina Cost: 18%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 3 Rounds Cooldown: 1 Round
# of Hits: n/a # of Hits: 10
Hit/Critical: 100% Hit/Critical: 92%/27%
Type: Debuff Tech Type: Ranged Food
• I wonder what this button does..

Special Properties

N00b - Has a chance to backfire.N00b - Has a chance to backfire. N00b

One Enemy

Malware - Chance to apply Banned from PVP, Buggy, Computer Virus, Disabled, Downgrade, Encrypted, Hacked, Spam, or in extreme cases Tech Upgrade.Malware - Chance to apply Banned from PVP, Buggy, Computer Virus, Disabled, Downgrade, Encrypted, Hacked, Spam, or in extreme cases Tech Upgrade. Malware
• Did you even check the expiration date?

One Enemy

Halitosis - Keeps others awayHalitosis - Keeps others away Halitosis
Poisoned (2 rounds) - Taking damage every turn; Attack reducedPoisoned (2 rounds) - Taking damage every turn; Attack reduced Poisoned
Generalized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits Generalized

Tacticianicon Infiltratoricon  Tomb Raider Touti Frutti
Touti Frutti
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

Jury Chance to apply Blinded, Cower, Disoriented, Fumbling, or Weak Point before an enemy attack; Counter-attacks the enemy after that attack - {{{Section 2}}}Jury Chance to apply Blinded, Cower, Disoriented, Fumbling, or Weak Point before an enemy attack; Counter-attacks the enemy after that attack - {{{Section 2}}} Fighting Dirty
Survivor - Takes 50% reduced damage while Health is above 75%.; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead.Survivor - Takes 50% reduced damage while Health is above 75%.; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead. Survivor
Guerilla Combat - Attacks gain Stealthy while concealed.; Attacks gain Guaranteed Hit against enemies with Pressure Points.Guerilla Combat - Attacks gain Stealthy while concealed.; Attacks gain Guaranteed Hit against enemies with Pressure Points. Guerilla Combat

Cost and Requirements:
  • Tomb Raider Touti Frutti 90 Command point icon
Organization/s:
Bio:
After the unknown blood transfer, Touti was so grateful to have survive death,his new ability made him think above what the humanity knows but also terrified that the Devil might return so he left,searching the world,constantly on the run discovering the worlds greatest aritfacts,trying to understand the blurry line between Human and Supernatural, Myths and Truth.
Climbing Axe Climbing Axe
Stamina Cost: 13%
Target: One Enemy
Cooldown: n/a
# of Hits: 2
Hit/Critical: 92%/27%
Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times Bleeding x2
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25% Slowed

Survivor's Quiver Survivor's Quiver Level 2
Stamina Cost: n/a
Target: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

Charged Arrow Charged Arrow Level 2
Stamina Cost: 11%
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: 92%/27%
Type: Ranged

Special Properties

Aimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hitAimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hit Aimed Shot
Piercing Shot - This attack ignores defense, is guaranteed to hit and crit but user receives Recoil.Piercing Shot - This attack ignores defense, is guaranteed to hit and crit but user receives Recoil. Piercing Shot

One Enemy

Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks Lock-On
Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy)Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy) Winded

Self

Bull's-Eye - Has a chance to gain Perfect Shot, Precise Shot or Deadly Aim.Bull's-Eye - Has a chance to gain Perfect Shot, Precise Shot or Deadly Aim. Bull's-Eye

Explosive Arrow Explosive Arrow Level 2
Stamina Cost: 15%
Target: All Enemies
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 100%/27%
Type: Ranged Fire Explosion

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic
Combustible - Attack against Burning targets are guaranteed to critCombustible - Attack against Burning targets are guaranteed to crit Combustible

All Enemies

Explosive Payload - Chance to apply Exhausted, Exposed, Staggered, Shell Shocked, Brittle Armor or Shield Breaker.Explosive Payload - Chance to apply Exhausted, Exposed, Staggered, Shell Shocked, Brittle Armor or Shield Breaker. Explosive Payload

Smoke Arrow Smoke Arrow Level 2
Stamina Cost: 15%
Target: All Enemies
Cooldown: 2 Rounds
# of Hits: n/a
Hit/Critical: 100%
Type: Ranged Debuff

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

All Enemies

Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation
Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy)Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy) Off-balance

All Allies

Hidden in Smoke - Concealment grants a 50% chance to avoid single-target attacksHidden in Smoke - Concealment grants a 50% chance to avoid single-target attacks Hidden in Smoke

Poison Arrow Poison Arrow Level 2
Stamina Cost: 15%
Target: One Enemy
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 92%/27%
Type: Ranged Bio

Special Properties

Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets Bio Attack

One Enemy

Toxic Mixture - Chance to cause Internal Bleeding, Burning, Biofeedback, Radiation Exposure, or Iso-8 Corruption, or Bad BreathToxic Mixture - Chance to cause Internal Bleeding, Burning, Biofeedback, Radiation Exposure, or Iso-8 Corruption, or Bad Breath Toxic Mixture
Impaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue Impaired
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25% Dizzy

The Harder They Fall The Harder They Fall Level 6
Stamina Cost: 22%
Target: One Enemy
Cooldown: 3 Rounds
# of Hits: 3
Hit/Critical: 92%/27%
Type: Ranged Gun

Special Properties

Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure. Exploit Attrition
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded Exploit Opportunity
{{{name2}}} Molotov Cocktail Level 9
Stamina Cost: 22%
Target: All Enemies
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 100%/27%
Type: Ranged Fire

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic

All Enemies

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage Pyrophoric
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25% Weakened

Self

Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage Wind-Up

Generalisticon  Archangel Touti Frutti
Touti Frutti
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

Flying - Immune to most ground attacksFlying - Immune to most ground attacks Flying
Divine Blessing - Gains Divine Inspiration and Holy Shield every round when Wrath, Might, Celerity & Zeal are applied.Divine Blessing - Gains Divine Inspiration and Holy Shield every round when Wrath, Might, Celerity & Zeal are applied. Divine Blessing
Archangel - Immune to Fear effects.; Immune to most Damage over Time effects.; Takes reduced damage from attacks made by Demons.; Chance to gain Epiphany each round.Archangel - Immune to Fear effects.; Immune to most Damage over Time effects.; Takes reduced damage from attacks made by Demons.; Chance to gain Epiphany each round. Archangel

Cost and Requirements:
  • Archangel Touti Frutti 90 Command point icon
Organization/s:
Bio:
After Touti Frutti satisfied his lust for wonders and relic hunting he realized that he needed to deal with his demons,he could not continue to run away and hide in fear of the Demon that Loupi had become. After all the things he had seen,all the myths he had uncovered,he no longer was that scared guy that Loupi had killed. Touti was skilled,trained and had powers that could control sound. Touti had to deal with his fears but above everything,it was the love for the man that gave him purpose. He was ready to risk his life, to bring his partner back. Touti remembers an old expedition talking about a Celestial Artifact, an artifact burried miles beneath the earth by the old gods. An artifact that would unlock the power of Pure Light. Touti instantly packed his things and went for its hunt. Touti was tomb raiding for years so it was nothing difficult for him. Touti unlocks the artifact and gains the power of lure light,an armor so powerful,so beautiful. Touti knew it was time he searched for Loupi.
Touti Frutti-Blessed Axe Blessed Axe Touti Frutti-Guardian Angel Guardian Angel Level 2
Stamina Cost: 13% Stamina Cost: 15%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 92%/27% Hit/Critical: n/a
Type: Ranged Slashing Type: Buff

Special Properties

Hallowed - 150% Damage to Undead, Vampires & Demons; Only affects those with Hallowed VulnerabilityHallowed - 150% Damage to Undead, Vampires & Demons; Only affects those with Hallowed Vulnerability Hallowed
What Goes Around..What Goes Around.. What Goes Around...

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times Bleeding
Debilitated - • Reduces all Stats • Max stack of 5Debilitated - • Reduces all Stats • Max stack of 5 Debilitated

All Allies

Blessing - Increases the effect of healing receivedBlessing - Increases the effect of healing received Blessing

Self

Wrath (2 Rounds) - Attack increased by 35%.; Chance to perform a follow-up attack when attacking.; Replaces Strengthened.; Cancelled by Weakened.Wrath (2 Rounds) - Attack increased by 35%.; Chance to perform a follow-up attack when attacking.; Replaces Strengthened.; Cancelled by Weakened. Wrath

All Allies

Guardian Angel - The next time this character would be KO'ed, they are instead healed to 25% HealthGuardian Angel - The next time this character would be KO'ed, they are instead healed to 25% Health Guardian Angel

Self

Protect (2 rounds) - Protects allies from single-target attacksProtect (2 rounds) - Protects allies from single-target attacks Protect
Guardian Force (expires next round) - Restores Health and Stamina; Reduces damage taken by 50% for one roundGuardian Force (expires next round) - Restores Health and Stamina; Reduces damage taken by 50% for one round Guardian Force
Might (2 Rounds) - Defense increased by 35%.; Chance to gain an extra turn when protecting.; Replaces Fortified.; Cancelled by Exposed.Might (2 Rounds) - Defense increased by 35%.; Chance to gain an extra turn when protecting.; Replaces Fortified.; Cancelled by Exposed. Might
Touti Frutti-Swords of Revealing Light Swords of Revealing Light Level 6 Touti Frutti-Holy Fire Holy Fire Level 9
Stamina Cost: 18% Stamina Cost: 20%
Target: All Allies Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: 2 Rounds Cooldown: 3 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: n/a Hit/Critical: 92%/27%
Type: Buff Type: Ranged Fire

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

All Enemies

Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss Blinded

All Allies

Sword Barrier (2 Rounds) - Damage received is reduced by 50%.; Damage received by Demons is nullified.; Immune to Shadow effects.Sword Barrier (2 Rounds) - Damage received is reduced by 50%.; Damage received by Demons is nullified.; Immune to Shadow effects. Sword Barrier

Self

Celerity (2 Rounds) - Evasion increased by 35%.; Attacks gain Unexpected Strike and can't be interrupted.; Replaces Agile.; Cancelled by Slowed.Celerity (2 Rounds) - Evasion increased by 35%.; Attacks gain Unexpected Strike and can't be interrupted.; Replaces Agile.; Cancelled by Slowed. Celerity

Special Properties

Hallowed - 150% Damage to Undead, Vampires & Demons; Only affects those with Hallowed VulnerabilityHallowed - 150% Damage to Undead, Vampires & Demons; Only affects those with Hallowed Vulnerability Hallowed

All Enemies

Holy Fire - Removes Demon Strength, Vampiric Aura, and Taste of Blood.Holy Fire - Removes Demon Strength, Vampiric Aura, and Taste of Blood. Holy Fire
Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied Soulfire

All Allies

Purifying Flames - Restores Health each Round. Removes debuffs when applied.Purifying Flames - Restores Health each Round. Removes debuffs when applied. Purifying Flames

Self

Zeal (2 Rounds) - Accuracy increased by 35%.; Attacks apply Pressure Points.; Replaces Focused.; Cancelled by Dizzy.Zeal (2 Rounds) - Accuracy increased by 35%.; Attacks apply Pressure Points.; Replaces Focused.; Cancelled by Dizzy. Zeal

Tacticianicon  Exterminator Touti Frutti
Touti Frutti
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  
Attack: Bar01 Bar01 Bar02 Bar02 Bar02  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  
Effects:

Who You Gonna Call? - Chance to assist when an ally attacks or is attacked.; Gains Allied Assault when this triggers.Who You Gonna Call? - Chance to assist when an ally attacks or is attacked.; Gains Allied Assault when this triggers. Who You Gonna Call?
Pest Control (2 Rounds) - Unleashes a wave of insecticide after 3 Rounds.Pest Control (2 Rounds) - Unleashes a wave of insecticide after 3 Rounds. Pest Control
Flammable! - Vulnerable to Fire and Energy AttacksFlammable! - Vulnerable to Fire and Energy Attacks Flammable!

Cost and Requirements:
  • Exterminator Touti Frutti 90 Command point icon
Organization/s:
Bio:
You got a pest problem? Call Touti Frutti. You got a friend that has settled in your house and won't leave like a roach? Call Touti Frutti! You accidentally enlarged a bug to colossal proportions? CALL TOUTI FRUTTI!
Touti Frutti-Killer Slipper Killer Slipper Touti Frutti-Combat Scanning Combat Scanning Level 2
Stamina Cost: 13% Stamina Cost: 18%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 1 Round
# of Hits: 1 # of Hits: n/a
Hit/Critical: 98%/2% Hit/Critical: 96%
Type: Ranged Type: Debuff
• Bull's-Eye!

Special Properties

Target Analysis - Guaranteed to hit and crit against targets with Combat DataTarget Analysis - Guaranteed to hit and crit against targets with Combat Data Target Analysis

One Enemy

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points

Self

Critical Strike - Next attack gains Guaranteed Crit & Deadly Crits.Critical Strike - Next attack gains Guaranteed Crit & Deadly Crits. Critical Strike
• You can run but you can't hide.

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

All Enemies

Search Complete - • Has a chance of applying 1-8 stacks of Combat DataSearch Complete - • Has a chance of applying 1-8 stacks of Combat Data Search Complete
Detected (1 round) - Removes and prevents Avoidance effectsDetected (1 round) - Removes and prevents Avoidance effects Detected

Self

Fatal Intel - • Next single target Attack Gains Fatal Blow: • Defeats normal enemies with less than 20% health • Greatly damages bosses with less than 20% healthFatal Intel - • Next single target Attack Gains Fatal Blow: • Defeats normal enemies with less than 20% health • Greatly damages bosses with less than 20% health Fatal Intel
Paragon of Virtue (2 rounds) - Single-target attacks gain Paragon ExploiterParagon of Virtue (2 rounds) - Single-target attacks gain Paragon Exploiter Paragon of Virtue
Touti Frutti-Aerosol Spray Aerosol Spray Level 6 Touti Frutti-KILL IT WITH FIRE KILL IT WITH FIRE Level 9
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: 1 Round Cooldown: 1 Round
# of Hits: 6 # of Hits: 1
Hit/Critical: 98%/2% Hit/Critical: 100%/2%
Type: Ranged Bio Type: Ranged Fire
• No Such Vermin.

Special Properties

Combustible - Attack against Burning targets are guaranteed to critCombustible - Attack against Burning targets are guaranteed to crit Combustible
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets Bio Attack

One Enemy

Toxic - Chance to apply Biohazard and up to 3 applications of EnvenomedToxic - Chance to apply Biohazard and up to 3 applications of Envenomed Toxic
Paralyzed 1 turn - Loses next turn, Reduced chance to dodge, Vulnerable to critical hitsParalyzed 1 turn - Loses next turn, Reduced chance to dodge, Vulnerable to critical hits Paralyzed 40%
Impaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue Impaired
• When nothing else works...

Special Properties

Combat Assessment - Deals extra damage against targets with Combat DataCombat Assessment - Deals extra damage against targets with Combat Data Combat Assessment
Exploits Poison - Deals extra damage against enemies with Poison or BiofeedbackExploits Poison - Deals extra damage against enemies with Poison or Biofeedback Exploits Poison
All-Out Attack - The lower this character's stamina, the more damage this attack doesAll-Out Attack - The lower this character's stamina, the more damage this attack does All-Out Attack
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic

All Enemies

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning

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