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Scrappericon  Modern Tomahawk
Tomahawk
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

Magnetic Tomahawks - • Chance to apply Template loop detected: Template:Tooltip to attacking enemies • Chance to Follow Up Attack against Magnetized TargetsMagnetic Tomahawks - • Chance to apply Template loop detected: Template:Tooltip to attacking enemies • Chance to Follow Up Attack against Magnetized Targets Magnetic Tomahawks
Thug for Hire - • All Attacks have Template loop detected: Template:Tooltip • Chance to use a random item before an attackThug for Hire - • All Attacks have Template loop detected: Template:Tooltip • Chance to use a random item before an attack Thug for Hire

Cost and Requirements:
  • Complete Axing Collection
Organization/s:
Bio:
Kyle Writer was just a normal street thug until he learned he had a knack for throwing tomahawks. After designing specialized Magnetic Tomahawks and gloves, Tomahawk was hired by a mob boss called the Crow who paid Tomahawk for public assassinations. This forced him into contact with Heroes like Nightwatcher and Sonicwave.
After being beat up repeatedly, Tomahawk decided that his skills were perhaps suited elsewhere, so he joined H.O.P.E. (for a price of course). Currently working as an undercover thug for H.O.P.E., Tomahawk plans to take out the Crow, for good.
50px link= Tomahawk Chop!
Stamina Cost: 18%
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: 91%/12%
Type: Slashing Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits
Exploits Magnetism - • Deals extra damage against Magnetized targetsExploits Magnetism - • Deals extra damage against Magnetized targets Exploits Magnetism
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger Hemorrhaging Attack

50px link= Specialized Tomahawks Level 2
Stamina Cost: n/a
Target: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

50px link= Explosive Tomahawk Level 2
Stamina Cost: 12%
Target: One Enemy
Cooldown: 1 Round
# of Hits: 2
Hit/Critical: 90%/21%
Type: Ranged Slashing Explosion

Special Properties

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Measured Attack - • The higher this character's stamina, the more damage this attack doesMeasured Attack - • The higher this character's stamina, the more damage this attack does Measured Attack

One Enemy

Open Wound - Chance to apply Ravaged and up to 3 applications of BleedingOpen Wound - Chance to apply Ravaged and up to 3 applications of Bleeding Open Wound
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage Pyrophoric

50px link= EMP Tomahawk Level 2
Stamina Cost: 14%
Target: One Enemy
Cooldown: 1 Round
# of Hits: 2
Hit/Critical: 100%
Type: Debuff Ranged Slashing

Special Properties

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic

One Enemy

Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target Disadvantage

All Enemies

Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks. Fried Circuits

50px link= Titanium Tomahawks Level 2
Stamina Cost: 16%
Target: One Enemy
Cooldown: 1 Round
# of Hits: 2
Hit/Critical: 89%/10%
Type: Slashing Ranged

Special Properties

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike

One Enemy

Fatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% healthFatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% health Fatal Blow
Demise (1 round) - Causes Doom to trigger immediately; Prevents Doom from being appliedDemise (1 round) - Causes Doom to trigger immediately; Prevents Doom from being applied Demise

50px link= Hack'n'Slash Level 6
Stamina Cost: 20%
Target: One Enemy
Cooldown: n/a
# of Hits: 3
Hit/Critical: 98%/14%
Type: Slashing Melee Ranged

Special Properties

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike

One Enemy

Doom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by restingDoom (2 rounds) - Removes a large amount of current health when removed by duration or removal effects; Removes and Prevents resurrection effects; Removed by resting Doom
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times Bleeding
Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation
50px link= Magnetic Pulse Tomahawk Level 9
Stamina Cost: 10%
Target: All Enemies
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 100%/2%
Type: Ranged Slashing Tech

Special Properties

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit.. Guaranteed Hit

All Enemies

Magnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacksMagnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacks Magnetized

Self

Repulsion Effect - • Chance to preemptively counter Template loop detected: Template:Tooltip Enemies and replace Magnetized with Template loop detected: Template:TooltipRepulsion Effect - • Chance to preemptively counter Template loop detected: Template:Tooltip Enemies and replace Magnetized with Template loop detected: Template:Tooltip Repulsion Effect
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