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The Terminator

Class: Generalisticon Generalist
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
The T-800 came from a not so distant future with only one objective: Exterminate John Connor, the future leader of the few humans that survived a nuclear catastrophe.

Actions[]

Action Type Target # of Hits Effect
Shotgun Ranged Gun One Enemy 1
Special Properties

Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible Guaranteed Crit

One Enemy

Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields Shield Breaker
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks Lock-On
Targeting system Debuff One Enemy n/a
Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

One Enemy

Targeted (1 round) - Attacks against this target are guaranteed to hit and critTargeted (1 round) - Attacks against this target are guaranteed to hit and crit Targeted
Main Target - The T-800 is attacking this character; Can't be protected against or counter the attacks made by the TerminatorMain Target - The T-800 is attacking this character; Can't be protected against or counter the attacks made by the Terminator Main Target
Opportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or WindedOpportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded Opportunist
Rocket Launcher Ranged All Enemies 1
Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

All Enemies

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor
Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect.Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect. Cower
Hasta La Vista, Baby Ranged Gun Tech One Enemy 3
Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded Exploit Opportunity
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

One Enemy

Fatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% healthFatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% health Fatal Blow
I'll Be Back n/a Self n/a Flees from the battle
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