Class: Class-Changer(Default Generalist)
Gen: All 3/5
Blaster: Att 4/5, Def 2/5, Rest 3/5
Bruiser: Def 4/5, Evas 2/5, rest 3/5
Scrapper: Acc 4/5, hp 2/5, rest 3/5
Infiltrator: Evas 4/5, stam 2/5, rest 3/5Tactician: hp 4/5, stam 2/5, rest 3/5
Passive 1: Korobeiniki - All Attacks have Finest Hour!
Passive 2: Tetriminos - Immune to Generalized and Disadvantage
1. Mino Rain - AoE - Ranged, Melee(8 hits)
- For Tactician, This move is Single Target, but also deals Disadvantage and Shield Breaker.
- For Scrapper, This Move is Single Target, But gains Guaranteed hit and Stealthy.
Abilities: Exploit Flying
2. Mino Swap
- Change Class and Shape, Multi-Function
3. Frenzy Mode - Self - Buff(QA, 4 rd cd)
- Frenzy - Increases Damage(20%) and Turns(1 per rd) each round, but takes increased(20%) damage each round. Ends in 3 rounds.
Tetris!!! - Team - Buff, HealBuffs: Oshtur's Boon, Rising Up
Cascade - AoE - Ranged, Melee(12 hits)
Abilities: Brutal Strike, Classy
- Classy: Has a different ability depending on Class(e.g. Blaster=Deadly Crits)