FANDOM


Super girl

Hero Information

  • Bruiser
    Class - Bruiser
  • Cost - 90 CP

Passives

  • Kryptonian - Resistant to Melee and Ranged Attacks.
    • Attack and Defense Increase as Health Decreases
    • Vunrable to Kryptonite
  • X-Ray Vision - All Attacks against Supergirl cannot be stealthy.
  • Flying
  • Solar Energy Abortion - Chance to gain Energy Charge each Round.
    • Nearby Energy Attacks generate a Stack of Energy Charge.

New Buffs

  • Tomorrow's Hero - Unlocks other abilities of Supergirl. Lasts 4 Rounds.

Moveset

  1. Kara Zor-El. Target - One Enemy. Type - Unarmed Melee. Debuff - Stun(40%). Special Abilities - Exploit Combos, Deadly Crits, Ignore Defense.
    1. Tornado Breath. Target - All Enemies. Type - Ranged. Debuff - Opportunist. Special Abilities - Catastrophic, High Crits, Paragon Exploiter.
  2. Kryptonian Speed. Target - All Enemies. Type - Unarmed Melee. Debuff - Combo Set Up, Slowed, Exposed. Buff - Kree Speed.
    1. Freeze Breath. Target - One Enemy. Type - Ranged Ice. Debuff - Frozen, Chilled. Special Abilities - Frigid, Brutal Strike, Cold Snap.
  3. Girl of Steel. Target - One Enemy. Type - Ranged Energy Fire. Debuff - Melt Armor, Shield Breaker. Special Abilities - Deadly Crits, Ignore Defense, Exploit Shields, Combustible.
    1. Heat Wave. Target - All Enemies. Type - Ranged Energy Fire. Debuff - Burning, Pyroporhic. Special Abilities - Deadly Crits, Scorched, Catastrophic.
  4. Girl of Tomorrow. Target - Self. Type - Buff. Buff - Tomorrow's Hero. Cool Down - 4 Rounds.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.