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As originally posted the 02/12/2013

This is part five of my idea for Spec Ops, called Thunderbolt Strike. Today, I'll write how the reward hero, Songbird, would be like.

Welcome to part five of Thunderbolt Strike!

Songbird

Class: Infiltrator

Health: 3/5

Stamina: 3/5

Attack: 4/5

Defense: 2/5

Accuracy: 3/5

Evasion: 4/5


Passives:

  •  Flying
  •  Sonic Manipulation
    • ​Immune to Sonic attacks
    • 50% chance to counter attacks
    • Gains a stack of  Sonic Charge when this procs
  •  Sonic Charge
    • Increases Accuracy and Defense
    • Grants a 10% chance to dodge attacks per stack
    • Stacks up to 5

L1 Ability - Sonic Blast (Ranged Energy Sonic) - Songbird fires a blast of energy on an enemy. One Enemy, One Hit, No Cooldown

  • Neutralized
  • Fatigue
  • Pressure Points

L2 Ability - Energy Mace (Melee Energy Sonic) - Songbird creates a mace with her powers and attacks an enemy with it twice. One Enemy, Two Hits, No Cooldown

  • Bleeding
  • Combo Setup
  • Rising Up
  • Hard Sound
    • Consumes all stacks of   Sonic Charge for extra damage

L6 Ability - Sonic Dagger (Melee Slashing Energy Sonic) - Songbird stabs an enemy with a dagger made from her powers. One Enemy, One Hit, No Cooldown

  • Fumbling
  • Weakened
  • Hobbled
  • Exploits Combos
  • Ongoing Sound
    • Increases  Sonic Charge by one stack

L9 Ability - Sonic Meltdown (Ranged Energy Sonic) - Several projectiles like the Sonic Blast fall from the sky upon all enemies. All Enemies, Five Hits, 3 Round Cooldown

  • Catastrophic
  • Paragon Exploiter
  • Finest Hour!
  • Cornered
  • Winded
  • Off-balance

So, did you like it? Did I make her too OP? Or she isn't powerful enough?

Leave your opinion in the comments!

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