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Tacticianicon Infiltratoricon  BSAA Sheva Alomar
Sheva Alomar
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  
Effects:

BSAA Agent - Immune to Exhausted, Rampage, Off-balance & Fumbling.; If another BSAA Agent is present allies gain Jungle Warfare at start of combat.BSAA Agent - Immune to Exhausted, Rampage, Off-balance & Fumbling.; If another BSAA Agent is present allies gain Jungle Warfare at start of combat. BSAA Agent
Heart of Africa - Counts as both an Infiltrator and a Tactician while in combat and gains the advantages and disadvantages of both.Heart of Africa - Counts as both an Infiltrator and a Tactician while in combat and gains the advantages and disadvantages of both. Heart of Africa
Shot First! - Chance to pre-emptively counter ranged attacksShot First! - Chance to pre-emptively counter ranged attacks Shot First!

Cost and Requirements:
  • BSAA Sheva Alomar 90 Command point icon
Organization/s:

BSAA

Bio:
When Chris Redfield was sent by the BSAA in Africa to investigate reports of bioterrorism activities he was assigned Sheva Alomar as partner. While smaller in size and age than him Sheva proved more than once that she can hold her own. A versatile fighter with extensive experience, her ability to use firearms is on par with Chris.
Sheva Alomar-Double Fang Double Fang Sheva Alomar-Dragunov Shot Dragunov Shot Level 2
Stamina Cost: 18% Stamina Cost: 13%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 1 Round
# of Hits: 2 # of Hits: 1
Hit/Critical: 92%/21% Hit/Critical: 92%/21%
Type: Melee Slashing Type: Ranged Gun

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times Bleeding x2
Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times Shred x2
{{{Effect Name}}} (2 rounds) - Stunned until hit by any action.{{{Effect Name}}} (2 rounds) - Stunned until hit by any action. Reduced Potential

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy

One Enemy

Skillshot 1 turn - Has a chance to cause Staggered, Exposed, or CorneredSkillshot 1 turn - Has a chance to cause Staggered, Exposed, or Cornered Skillshot

Self

Bull's-Eye - Has a chance to gain Perfect Shot, Precise Shot or Deadly Aim.Bull's-Eye - Has a chance to gain Perfect Shot, Precise Shot or Deadly Aim. Bull's-Eye
Sheva Alomar-Sommersault Sommersault Level 6 Sheva Alomar-Bullet Volley Bullet Volley Level 9
Stamina Cost: 13% Stamina Cost: 18%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 1 Round
# of Hits: 1 # of Hits: 6
Hit/Critical: 92%/21% Hit/Critical: 68%/21%
Type: Melee Unarmed Type: Ranged Gun

One Enemy

Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy)Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy) Off-balance
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25% Weakened
Dazed (1 round) - Attacks from this character cannot critDazed (1 round) - Attacks from this character cannot crit Dazed

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does Desperation Attack
Wild Shots - Has a low chance to hitWild Shots - Has a low chance to hit Wild Shots
Payback Time - Gains new abilities when an ally has fallenPayback Time - Gains new abilities when an ally has fallen Payback Time

All Enemies

Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times Pain
Remove Buff - Removes a single beneficial status effect from the targetRemove Buff - Removes a single beneficial status effect from the target Remove Buff
Brittle Armor (2 rounds) - All attacks against this target ignore defenseBrittle Armor (2 rounds) - All attacks against this target ignore defense Brittle Armor
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