Shadow RPG


Shadows are powerful black phantoms that reside in Kero Sewers in the game Super Mario RPG: Legend of the Seven Stars. Shadows usually fight in groups of two to four, sometimes accompanied by Rat Funks. Like Boos, Shadows have the ability to hover in the air.

In a fight, a Shadow will pound Mario's allies with its massive forelimbs, or shoot a physical energy blast at a party member. Additionally, these phantoms know the special attack Endobubble, inducing the Fear status ailment in one party member. A Shadow's yellow eyes always flash red when they are attacking. Since they are undead, Shadows can be instantaneously destroyed with Pure Water.

Shadows are related to the Doppels found in Smithy's dimension.

Class: Infiltrator

Gains Combat Reflexes when attacking or attacked by Tacticians. Counters attacks and attacks become Stealthy.


Flying - immune to ground attacks
Ghostly Body - immune to Bleeding. Takes less damage from all but magic and psychic attacks.
Hallowed Vulnerability - vulnerable to Hallowed weapons


Unarmed Melee
One Enemy
(enemy) Wide-Open - takes extra damage from ranged attacks
(enemy) Combo Setup - next unarmed attack against this target causes extra damage

Ghost Shot
Ranged Energy
One Enemy
(special) Ethereal Strike - ignores evasion and incorporeal effects.
(enemy) Pressure Points - causes Dizzy, Weakened, Slowed, or Exposed.

Ranged Shadow
One Enemy
(enemy) Intimidated - reduces attack, accuracy, and evasion
(enemy) Broken Will - reduced damage on next attack

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