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Tacticianicon Infiltratoricon  Classic Sersi
Sersi
Base Stats
Health: Bar01 Bar01 Bar01 Bar01 Bar02  
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  
Effects:

Flying - Immune to most ground attacksFlying - Immune to most ground attacks Flying
Telekinesis - Chance to pre-counter enemy attack cause Opportunist and reduce damage done by attackerTelekinesis - Chance to pre-counter enemy attack cause Opportunist and reduce damage done by attacker Telekinesis
Teleportation - • 20% chance to teleport and dodge an attack.Teleportation - • 20% chance to teleport and dodge an attack. Teleportation

Cost and Requirements:

90 Command point icon

Organization/s:

Eternals

Bio:
Sersi is a fourth generation member of the Eternals, an evolutionary offshoot of the human race. Sersi is the daughter of the Eternals Helios and Perse
Sersi-Psychic Blast Psychic Blast Sersi-Energy splashes Energy splashes Level 2
Stamina Cost: 10% Stamina Cost: 21%
Target: One enemy Target: All enemies
Total Damage: n/a Total Damage: n/a
Cooldown: N/A Cooldown: 2 rounds
# of Hits: 1 # of Hits: 12
Hit/Critical: 94% /22% Hit/Critical: 100% /32%
Type: Psychic,Ranged Type: Energy,Ranged

One Enemy

Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects Weak Mind
Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack Migraine

Opportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or WindedOpportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded Opportunist

Self

Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened Rising Up

• "Beyond the universe"

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

All Enemies

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning
Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

Sersi-Controller Controller Level 6 Sersi-14 tons on you! 14 tons on you! Level 9
Stamina Cost: 32% Stamina Cost: 40%
Target: All enemies Target: All enemies
Total Damage: n/a Total Damage: n/a
Cooldown: 3 rounds Cooldown: 4 rounds

Starts cooled down (2 Rounds)

# of Hits: N/A # of Hits: 1
Hit/Critical: 100% Hit/Critical: 100% /100%
Type: Debuff Type: Ranged

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

All Enemies

Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect Mind Control

Mental Anguish (1 round) - Takes heavy damage after performing the next offensive action; Removed after any action other than a quick action; Produces Mental Scarring if the target takes damageMental Anguish (1 round) - Takes heavy damage after performing the next offensive action; Removed after any action other than a quick action; Produces Mental Scarring if the target takes damage Mental Anguish(50%)

• "Does it hurt?"

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic
Finest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and StrengthenedFinest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened Finest Hour!
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded Exploit Opportunity
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible Guaranteed Crit
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