A long-slain flying fish, risen to unlife out of sheer force of will and pure hatred for its killer.

Class: Infiltrator

Gains Combat Reflexes when attacking or attacked by Tacticians. Counters attacks and attacks become stealthy.


Flying - immune to ground attacks
Flammable - vulnerable to fire and energy attacks


Splash Tackle
Water Melee
One Enemy
(enemy) Waterlogged - reduces evasion but prevents burning

Ranged Water Shadow Magic
One Enemy
(enemy) Blinded - next single-target attack has a chance to miss
(enemy) Poisoned - takes damage each turn. Attack reduced.

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