FANDOM


Ratchet
"Everyone need's a medic. Count me in."

Class: Generalist

Ratchet

Health: 2/5

Stamina: 5/5

Attack: 2/5

Defense: 5/5

Accuracy: 3/5

Evasion: 3/5

Team-Up Bonuses:

  • Far, Far Away
  • Autobots
  • More than Meets the Eye
  • Big Guns
  • Safety First
  • Tin Men
  • Fully Armed
  • Proud to Serve

Passives:

  • Cybertronian
    • Immune to Bleeding, Poisoned, Biofeedback, and Bio attacks
  • Robot Mode
    • Chance to heal an ally after that ally is attacked (half of damage done)
    • Cannot heal self
  • Combat Medic
    • All allies have a ​40% chance to remove a debuff and recieve a heal before attacking

Moves:

  1. Laser Scalpel (Ranged Energy) - All enemies, 1 hit.
    1. Medical Efficiency (2 rounds)
      1. All attacks have a chance to cause disadvantage
    2. Melt Armor
  2. Relax, I'm an Emergency Vehicle (Melee) - Single target, 1 hit.
    1. Switches from Robot Mode to Alt Mode
      1. Alt Mode
        1. Takes reduced damage from counter and follow-up attacks
    2. Right of Way (2 Rounds)
      1. Burst of Speed 
      2. Precounters melee attacks 
  3. Valiant Veteran 
    1. Multi-Function
      1. Surgeon's Skill (Melee Slashing) - Single target, 2 hits.
        1. Requires Robot Mode
        2. Shred
        3. Disadvantaged
      2. Burnin' Rubber (Melee) - All enemies, 1 hit.
        1. ​Winded (30%)
        2. Exposed
        3. Disoriented (30%)
  4. 'Energon Repair Ray (Buff Heal)'​ (2 Round Cooldown) - One ally
    1. Energon Repairs
      1. Removes a single debuff
      2. Restores health and stamina every turn

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.