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Pack-a-Punch Weapon Set

Notes

' *means 2 pieces needed

' **means 3 pieces needed

' ***means all pieces needed

Piece 1 - Bowie Knife

  • Type - Slashing Melee.
  • Target - One Enemy.
  • Debuff - Bleeding, Ravaged.
  • Special Abilities - Hallowed*, Guareented Hit**, Hemorrhaging Attack***.

Piece 2 - Galvaknuckles

  • Type - Electric Melee.
  • Target - One Enemy.
  • Debuff - Staggered, Fatal Blow***.
  • Special Abilities - Counter Attack, Brutal Strike, Charged Attack*, Follow Up Attack**.
  • Cool Down - 2 Rounds.

Piece 3 - Teleporter.

  • Type - Buff Tech.
  • Target - All Allies.
  • Buff - Rising Up,  Breakthrough, Teleportable(50% Chance to dodge attacks)**, System Link(High Chance to join in on ally attacks)***.
  • Special Abilities - Subtle.

Peice 4 - Mystery Box

  • Type - Magic Gun Ranged
  • Target - N/A.
  • Special Abilities - Multi-Function
  1. Function 1 - Ray Gun. Type - Ranged Magic Energy. Debuff - Chaos Shot, Biofeedback. Special Abilities - Splash Damage, Deadly Crits.
  2. Function 2* - Wunderwaffle DG-2. Target - All Enemies. Type - Electric Magic. Debuffs - Static Charge. Special Abilities - High Crits, Charged Attack.
  3. Function 3** - Wave Gun. Target - All Enemies. Type - Magic Ranged Gun. Debuff - Burning, Incapitation, Radiation Exposure. Special Abilities - Paragon Exploiter, Brutal Strike.
  4. Function 4*** - Thunder Gun. Target -  All Enemies. Type - Ranged Sonic. Debuff - Incapitation. Special Abilities - Deadly Crits, High Crits, Exploit Exposure, Ignore Defence.

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