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Nightwing

"Batman didn't teach me to fight so I could waste it on helping myself. Dick Grayson is at your service."

Nightwing

Class: Scrapper

Health: 3/5

Stamina: 3/5

Attack: 4/5

Defense: 2/5

Accuracy: 5/5

Evasion: 4/5

Team-Up Bonuses:

  • Justice League
  • Fully Armed
  • Bat and Bird

Passives

  • Batman's Training
    • 25% chance to avoid melee attacks
    • 25% chance to counter ranged attacks
  • Tech Savvy
    • Deals extra damage against targets with Mechanical Body
  • Cloak of Darkness
    • All attacks are stealthy

Moves:

  1. Level 1 - Eskrima Sticks (Unarmed Melee) - Single target, 5 hits.
    1. Master Detective
      1. Causes Detected on enemy
      2. Chance to pre-emptively attack enemies with Detected
    2. Combo Setup
  2. Level 2 - Stealth Training (Melee Unarmed) - Single target, 3 hits
    1. Stun (50%)
    2. Flanked (25%)
    3. Off-Balance (10%)
  3. Level 6 - Wing Dings (Slashing Ranged) - Single target, 2 hits
    1. Deadly Crits
    2. Guaranteed Hit
  4. Level 9 - Flying Graysons (Melee Unarmed) - All enemies, 8 hits.
    1. Exploits Stun
    2. Exploit Opportunity
    3. Exploits Combos
    4. High Crits
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