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Ness

"Okay, I'm in. I love adventures!"

Ness

Class: Blaster

Health: 3/5

Stamina: 3/5

Attack: 4/5

Defense: 3/5

Accuracy: 2/5

Evasion: 3/5

Team-Up Bonuses:

  • Smashers
  • Mind Games

Passives:

  • Mental Resilience

Moves:

  1. PK Flash (Ranged Psychic Energy Explosive) - All enemies, 1 hit
    1. Disoriented (50%)
    2. Blinded (50%)
    3. Energy Release
      1. Removes all stacks of Absorbed Energy to deal increased damage.
  2. PK Fire (Ranged Psychic Energy Fire) - Single target, 5 hits
    1. ​Burning
    2. Fire Vortex
      1. Stuns burning enemies.
  3. PK Thunder (Ranged Psychic Energy Electric) - Single target, 1 hit.
    1. Circular Strike
    2. Static Charge
    3. Charged Attack
  4. PSI Magnet (Self-Buff) - 2 round cooldown
    1. ​Absorb Energy
      1. Healed by energy attacks
      2. Gains a charge of Absorbed Energy for every energy attack absorbed
        1. Absorbed Energy
          1. Increases damage dealt by 2%
          2. Stacks infinitely.
      3. Lasts 5 rounds

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