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DOTA2 Oracle

Bio

Too long, read it here if interested.

Class:Tactician

TacticianOracle's attacks against Blasters grant him Effect BG 3 GreenEffect Icon 076 Tactical Maneuver.
Infiltrators' attacks against Oracle allow them to counterattack, increase their damage by 30% and makes them Stealthy.

Recruitment

Nerif the Oracle can be recruited for 90 CPs after completing Covert Task - Foreseer's Contract.

Nerif the Oracle: I saw a lot of futures, Agent. In some of them we were victorious, in other we were defeated, in other we were dead. But we have the power to shape the future in the timeline we're living.

Stats

  • Health: 3/5
  • Stamina: 4/5
  • Attack: 3/5
  • Defense: 3/5
  • Accuracy: 4/5
  • Evasion: 4/5

Passives

  • Defense of the Ancients
    • Member of Dota2 character roster
    • Allied Dota2 members have a 20% chance to avoid enemy attacks
  • The Foreseer
    • 50% chance to preemptively counter enemy attacks
  • Flying
    • Immune to Ground attacks

Abilities

Fortune's End
  • Level 1: Fortune's End
    • Type: Magic, Ranged
    • Target: One enemy
    • Special: High Crits (Higher chance of critical hits)
    • One enemy: Remove Buffs (Removes positive status effects)
    • One enemy: Shield Breaker (Removes and prevents Shield effects)
Fate's Edict
  • Level 2: Fate's Edict
    • Type: Magic, Debuff
    • Target: One enemy
    • Cooldown: 1 Round
    • Special: Subtle (Does not trigger most status effects)
    • Special: Quick Action (Grants an immediate free turn after this one; Does not trigger follow-up attacks)
    • One enemy: Incapacitated (50% chance to lose a turn)
    • One enemy: Reduced Potential (Locks a random ability type between Melee, Ranged, Buff and Debuff)
Purifying Flames
  • Level 6: Purifying Flames
    • Type: Buff, Heal
    • Target: One ally
    • Cooldown: 2 Rounds
    • Special: Sacrifice (Reduces Oracle's health by 25%; This cannot reduce Oracle's health below 5%)
    • One ally: Purifying Flames (Restores health over time; Removes and prevents debuffs)
False Promise
  • Level 9: False Promise
    • Type: Buff
    • Target: One ally
    • Cooldown: 3 Rounds
    • One ally: Fate Altered
      • Restores 50% health when applied
      • Prevents debuffs until next round
      • Resurrects with 1% health if KO'd
      • Can trigger indefinitely until next round
      • Cannot be removed

Themed Weapons

Nerif the Oracle has two themed weapons, Foreseer's Tool and Foreseer's Mekanism.

Team-Up Bonuses

  • Anything's Possible: Heroes who can manipulate probability (Or the future)
  • Aviary: Any pair of Flying Heroes
  • Defense of the Ancients°: Heroes who are Dota2 members
  • Far Far Away: Heroes from space
  • Foreseer's Contract°: Oracle and Phantom Assassin
  • Oracles°: Oracle and Batgirl/Shadow757
  • Bonuses with ° are originally created.

Story Chapters

A-Iso Green 084

DOTA 2 Season/Chapter 1: Clash of Worlds - Mission 5: In a Galaxy far far away

  • Scrying AISO: Grants It could go either way to False Promise - False Promise grants the target an extra turn

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