Needle Man is a deadly Robot Master when he uses his Special Weapon, the rapid-fire Needle Cannon, to pepper his foes with a barrage of spike-shaped bullets which are sharp enough to pierce 10 inch-thick stone. Created by Dr. Light and Dr. Wily using aspects of Metal Man's combat programming, his initial purpose was to work in energy mines, specialising in land development and breaking through boulders and bedrock.

Despite his large "Air Man-type" build, he is agile and good at jumping, even being able to remain stationary in the air to attack for brief moments of time by raining shots on his opponents from above. To accompany his ranged attacking capabilities, the thick spikes on his head are needle-sharp, and mounted on a heavy base attached to his head with an extendable chain.[1] This impromptu weapon can be fired over short distances with huge power, making him very dangerous to try and fight up close.

Needle Man is intellectual and generally liked for his fighting capabilities, but he has a dry wit and tends to be sarcastic. He enjoys sewing and knitting, hobbies that both utilize needles, but ironically is terrified of injections and other medical procedures that involve needles.

Class: Tactician

Gains an extra turn when attacking or attacked by Blasters.


Robot Master - immune to Bleeding, Poison, Bio attacks, and Fried Circuits.
Master Marksman - attacks never miss.
Spines - applies Bleeding to Melee attackers.


L1 - Needle Cannon
Slashing Ranged Gun
6 hits
One enemy
(enemy) Bleeding - takes damage each turn and when attacking.
(enemy) Lock-On - takes extra damage from melee attacks
(enemy) Pressure Points - causes either Dizzy, Weakened, Slowed, or Exposed.

L2 - Crown of Thorns
Slashing Ranged
One Enemy
(special) High Crits - high chance to crit
(enemy) Tenderized - takes extra damage from slashing attacks
(enemy) Pin Cushion - takes extra damage from follow-up and counter attacks
(enemy) Bleeding - takes damage each turn and when attacking.

L6 - Rupturing Shot
Slashing Ranged Gun
(special) Hemorrhaging attack - causes all applications of bleeding to trigger
(enemy) Bleeding - takes damage each turn and when attacking.
(enemy) Weak Point - next attack against this target is guaranteed to hit and crit

L9 - Summon Stalagmites
Ground Summon
3 round cooldown - starts cooled down
(special) Ground Attack - ignores most avoidance and protect effects.
(special) Summon Attack - cannot be countered.
(special) Exploits Tenderize - does extra damage to tenderized enemies
(special) Paragon Exploiter - does extra damage to enemies with Stun, Combo Setup, Dizzy, Slowed, Exposed, or Weakened.
(special) Exploits Bleeds - does extra damage to bleeding targets

Team Up Bonuses

Red in The Ledger
Robot Masters
Seismic Shuffle

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