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MArtian Manhunter
"Let us stop Earth from becoming the second Red Planet."

Martian Manhunter

Class: Infiltrator

Health: 2/5

Stamina: 4/5

Attack: 3/5

Defense: 3/5

Accuracy: 5/5

Evasion: 5/5

Team-Up Bonuses:

  • Far, Far Away
  • Untouchable
  • Justice League
  • Mind Games
  • It's Not Easy Being Green

Passives:

  • Martian Physiology
    • Vulnerable to fire attacks
  • Mental Resilience
  • Flying
  • Calming Influence
    • Allied Justice League members are resistant to psychic attacks and debuffs

Moves:

  1. Level 1 - Phased Fists (Unarmed Melee) - Single target, 2 hits.
    1. Combo Setup
    2. Phased
  2. Level 2 - Mental Blast (Psychic) - Single target, 1 hit.
    1. Migraine
    2. Applies Mental Anguish to targets with Migraine
    3. Does not remove Phased
  3. Level 6 - Shapeshift (Buff) (2 Round Cooldown)
    1. Shapeshift
      1. Manhunter shifts into the form of an enemy and randomly uses one of its moves.
  4. Level 9 - Red Planet (Melee Unarmed)
    1. Phased Advantage
    2. Exploits Combos
    3. Catastrophic

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