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Mario

Class: Scrapper

Health: 3/5

Stamina: 3/5

Attack: 3/5

Defense: 3/5

Accuracy: 3/5

Evasion: 3/5

Team-Up Bonuses: 

  • Mario Bros.
  • Smashers
  • Hot Stuff

Passives: 

  • Super Mario
    • Starts combat with a 50% increase to Attack, Defense, Accuracy, and Evasion
    • Removed after successfully attacked by a single-target attack.
  • 8-Bit Veteran
    • Reduces damage taken from Exploitation effects by 50%
    • 10% chance to avoid and counter single-target enemy attacks

Moves: 

  1. Super Jump Punch (Melee Unarmed) - Single target, 1 hit.
    1. Squashed
      1. All stats reduced by 10%
    2. Agile
  2. Fireball (Fire Energy Explosion Ranged) - Single target, 1 hit.
    1. Burning
    2. Incapacitation
    3. 20% Follow-Up
    4. Focused
  3. F.L.U.D.D. 
    1. Multi-Function
      1. Spray Nozzle (Water Ranged) (Cooldown 2 Rounds) - All enemies, 2 hits.
        1. Scalded
          1. Taking more damage from fire and water attacks.
        2. Scrubbed
          1. Removes 2 buffs
        3. Fortified
      2. Turbo Nozzle (Melee) (Cooldown 2 Rounds) - Single target, 1 hit.
        1. Breakthrough
        2. Opportunist
        3. Strengthened
  4. Yoshi (Summon Melee) (Cooldown 3 rounds; Starts cooled down) - Single target, 1 hit.
    1. Summon Attack
    2. Exploit Opportunity
    3. Yoshi (2 Rounds)
      1. Evasion increased
      2. All attacks gain Finest Hour! and Exploit Protection

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