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King Dedede
Kirby's_Dreamland_3_King_Dedede_Music_EXTENDED

Kirby's Dreamland 3 King Dedede Music EXTENDED

His battle theme when fought as a boss

Bio[]

King Dedede is Kirby's arch-enemy and the primary antagonist in Nintendo and HAL Labs' long-running Kirby video game series, appearing in every game except the game Kirby & The Amazing Mirror, making him the most recurring major character of the series besides Kirby and Waddle Dee. He is the greedy self-proclaimed king of Dream Land, which is located on the quaint planet Planet Popstar.

Due to an ambiguous description of the geography of Planet Popstar, it is never made entirely clear how much of the planet King Dedede assumes leadership of, though he seems to have castles and fortresses all across the planet. Even so, he seems to perform no administrative functions, and for the most part, the planet seems to ignore any edicts that are issued by him.

Class: Bruiser[]

Becomes Enraged when attacking or attacked by Scrappers, increasing all stats up to two times.

Passives[]

Thick Hide - immune to chilled
Relentless - immune to Stun, Cower, Exhaustion, and Prevention effects
Opportunist - chance to counter attacks by enemies with Opportunity debuffs

Attacks[]

L1 - Hammer Multi-Function

Hammering Blow
Melee
3 hits
One enemy
(enemy) Pain Train - causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with exposed.
(enemy) Impaired - attacks do 20% less damage and cannot crit

Jet Hammer
Kinetic Melee
One Enemy
(special) Exploit Opportunity - does extra damage to enemies with Cornered, Staggered, Impaired, Exhausted, Off-balance, Winded, or Neutralized.
(special) Deadly Crits - deals extra damage on critical hits
(self) Rising Up - gains either Fortified, Strengthened, Focused, or Agile.

L2 - Gordo Baseball
Slashing Ranged
One Enemy
(special) Deadly Crits - deals extra damage on critical hits
(enemy) Tenderized - takes extra damage from slashing attacks
(enemy) Bleeding - takes damage each turn and when attacking
(enemy) Winded - cannot perform follow-up attacks

L6 - Concealed Weapons Multi-Function

Hammer Missiles
Ranged Explosion
One Enemy 3 hits
(enemy) Lock-On - takes extra damage from ranged attacks
(enemy) Exhausted - cannot take extra turns. Quick Actions become normal actions.
(enemy) Staggered - cannot dodge attacks

Hammer Flamethrower
Ranged Fire
10 hits
One Enemy
(enemy) Neutralized - removes and prevents stat-increasing effects
(enemy) Burning - takes damage each turn. Defense reduced.

L9 - Super Jump
Ground
All Enemies
3 round cooldown
(special) Finest Hour! - does extra damage while Shielded, Healing, Fortified, Focused, Strengthened, or Agile.
(special) Exploit Attrition - does extra damage to enemies with damage over time effects
(special) Ground Attack - ignores avoidance and protect abilities.
(enemy) Off-Balance - cannot counter attacks
(enemy) Hobbled - attacks cannot be Stealthy
(self) Protect - protects allies from single-target and area attacks

Team-Up Bonuses[]

Alias-less
Bloodlust
Bombs Away
Dreamland - heroes from Dreamland
Fully Armed
Hammer Time
Hot Stuff
Red in The Ledger
Seismic Shuffle
Smasher

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