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Green Lanter
"My power ring is fully charged, and so am I. Time for justice!"

Green Lantern

Class: Blaster

Health: 3/5

Stamina: 5/5

Attack: 4/5

Defense: 2/5

Accuracy: 3/5

Evasion: 3/5

Team-Up Bonuses: 

  • Aviary
  • Big Guns
  • Far Far Away
  • Fully Armed
  • Justice League
  • It's Not Easy Being Green

Passives:

  • Power of the Ring
    • Immune to fear effects
    • Immune to Distraction
    • Resistant to DoT effects
  • Flying

Moves: 

  1. The Power of Will (Energy Explosion Ranged) - Single target, 3 hits.
    1. Rising Up
    2. Melt Armor
  2. Shield of Oa (Buff) - Self
    1. Buildup
    2. Oan Shield
      1. Causes Neutralized and Impaired on attackers
  3. Persistant Pilot (Ranged) - All enemies, 1 hit. 
    1. Breakthrough
    2. Opportunist
  4. Hero to the Corps (Melee) - Single target, 3 hits. 
    1. Deadly Crits
    2. Exploit Opportunity
    3. Finest Hour!
    4. Kicks Like a Mule

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