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Giratina1
Giratina2
I wish to show those who fear me....that they are completely right.

Giratina

Class: Infiltrator

Health:  5/5-5/5

Stamina: 3/5-3/5

Attack: 3/5-4/5

Defense: 4/5-3/5

Accuracy: 3/5-3/5

Evasion: 2/5-2/5

Team-Up Bonuses:

  • Time and Space
  • Pokemon 
  • Legendary

Passives:

  • Pressure/Levitate
    • Pressure: Attacks against Giratina use extra stamina
    • Levitate: Immune to ground attacks
  • Master of Antimatter
    • 30% chance to cause damage to enemies after being attacked
      • Causes Pain

Moves:

  1. Dragon Claw (Melee Slashing) - Single target, 4 hits.
    1. Ignore Defense
    2. Shred
  2. Forme Change (Buff) - 1 round cooldown
    1. Switches Giratina from Altered Forme to Origin Forme and vice versa
    2. Quick Action
  3. Ominous Wind/Hex
    1. ​Ominous Wind (Ranged Shadow)
      1. Requires Altered Forme
      2. Stealthy
      3. Rising Up
      4. Intimidated
    2. Hex (Ranged Shadow)
      1. Requires Origin Forme
      2. Deals extra damage for every debuff on Giratina
      3. Fumbling
      4. Stealthy
  4. Shadow Force (Melee Shadow) - All enemies, 2 hits. 2 round cooldown.
    1. Catastrophic
    2. "Vanish Instantly"
      1. Dodges all attacks for one turn
      2. Hits on the next
    3. Incapacitation (75%)

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