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701px-Th135 Nitori1

Bio[]

Nitori Kawashiro is a very shy Kappa who lives on the Youkai Mountain. She has the power to control water. Along with the other kappa she is very good with technical stuff, as she is an engineer. She first appeared as a stage 3 boss in Mountain of Faith and later became a playable partner with Marisa in Subterranean Animism. According to ZUN, there were also plans to make her a playable character in Touhou Hisoutensoku, but she was scrapped due to time constraints.

Class: Blaster[]

Gains Focused Attacks when attacking or attacked by Bruisers. Attacks are guaranteed to crit and ignore defense.

Passives[]

Aquatic - immune to Water attacks and debuffs
Quartermaster - chance to use a random item after attacking
Tech Genius - immune to Obsolete Tech. Resistant to Tech attacks.
Water Manipulation and Technological Weaponry modes - Nitori has two movesets which she can switch between with a Switch Modes action attached to Recharge. This is a Quick Action.

Attacks[]

L1 - Water Whip
Ranged Slashing Water
One Enemy
(enemy) Pressure Points - causes either Weakened, Dizzy, Slowed, or Exposed.
(enemy) Bleeding - takes damage each turn and when attacking.

L2 - Water Jet
Ranged Water
One Enemy
6 hits
1 round cooldown
(special) Paragon Exploiter - does extra damage to enemies with Combo Setup, Stun, Weakened, Dizzy, Slowed, or Exposed.
(special) Hemorrhaging attack - causes all applications of Bleeding to trigger
(enemy) Short Circuit - may stun Mechanical enemies.
(enemy) Remove Buffs

L6 - Bubble Cannon
Ranged Water
All Enemies
4 hits
2 round cooldown
(enemy) Waterlogged - reduces evasion but prevents burning
(enemy) Blinded - next single-target attack has a chance to miss
(enemy) Extinguished - fire and energy attacks do less damage

L9 - Heavy Rain "Great War Beneath the River"
Ranged Water
All Enemies
2 round cooldown
(special) Catastrophic - always hits and cannot be protected against
(enemy) Drowning - takes damage each turn.

(all allies) Resist Burning - removes and prevents Burning.

L1 - Mechanical Fists
Unarmed Ranged Vibranium Tech
One Enemy
3 hits
(Enemy) Combo Setup - next unarmed attack against this target does extra damage
(enemy) Disadvantage - creates a negative effect according to the class of the target.
(self) Stiff Upper Lip - preemptively countering melee attacks against anypony

L2 - Assault Rifle
Ranged Gun
One Enemy
6 hits
(enemy) Lock-On - takes extra damage from ranged attacks
(enemy) Flanked - single-target attacks against this target provide a follow-up attack
(self) Capital Defense - preemptively countering ranged attacks against anypony

L6 - Photon Torpedo
Ranged Explosive
One Enemy
(special) High Crits - high chance to crit
(enemy) Burning - takes damage each turn. Defense reduced.
(enemy) Pyrophoric - nearby fire and explosive attacks may chain to this target, causing extra damage.
(self) Breakthrough - next attack is a guaranteed hit

L9 - Q-Cumber Sound System
Sonic Ranged Tech
All Enemies
3 round cooldown
(special) Catastrophic - always hits and cannot be protected against
(enemy) Disoriented - single-target attacks have a chance to hit an ally
(all allies) Remove Debuffs

(all allies) Rising Up - gains either Fortified, Strengthened, Focused, or Agile.

Team-Up Bonuses[]

Alias-less
Big Guns
Big in Japan
Bloodlust
Bombs Away
Eggheads
Fully Armed
Touhou Project
Whip it Good

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