Bio: The Doctor is the last of an ancient, nearly God-like race called the Time Lords from the planet Gallifrey. He fled his home world with his granddaughter, Susan, to explore the universe. He travels in a living time machine known as the TARDIS (Time and Relative Dimension in Space), which he stole from the Time Lords and which appears like a small London police box on the outside but which has nearly infinite dimensions on the inside. After some initial adventures with Susan in 1963 London, their odd lifestyle attracted the attention of two schoolteachers who forced their way into the TARDIS. The Doctor, wishing to keep secret his and Susan's existence, essentially kidnapped the teachers and took them on a number of adventures, eventually returning them and traveling with other companions, including, more recently, Rose Tyler, Amy Pond, River Song, Martha Jones and Donna Noble. He is described as the universes greatest defender and has saved it countless times from all manner of alien, war or other disaster. He shows a soft spot for humans.
Name: Doctor Who
Outfit: 10th Doctor
Stats: hp 4/5, stam 4/5, att 2/5, def 3/5, acc 3/5, evas 2/5
Passive 1: Time Traveler - 20% to dodge an attack, counter with T.A.R.D.I.S and gain an extra turn.
Passive 2: Gallifreyan - Immune to Radiation, Poisoned, and Chilled. Revives once to 50% hp after being koed. Brutal Strike attacks can not bypass this effect.
1. Sonic Screwdriver - Single Enemy - Sonic, Ranged
Debuffs: Pressure Points, Shield Breaker
2. Regenerate - Self - Buff
Buffs: Deathwatch, Regeneration
3. Doctor Who? - Self, All Enemies - Debuff, Buff
Buffs: Deep Thought(passive effect)(self)
Debuffs: Disoriented, Mind Control(enemies)
4: T.A.R.D.I.S - Al Enemies - Summon, Temporal
Debuffs: Timestream Displacement X3, Winded
Class: Tactician or Infiltrator
New Passive: Bow Ties are Cool: Chance to place distraction on an enemy before they attack (50%)
12th Doctor: Season 2
Class: Generalist or Tactician
New Passive 1: Attack Eyebrows - Chance to counter attacks with Cower and Withered.
New Passive 2: Listen - No Enemy Attacks can be stealthy.
- Move 1 Gains Resonating
- Move 2 gains Build-up
- Move 3 gains Deep Thought for whole team
- Move 4 gains Time Burn, but reduces Timestream Displacement to 2