Marvel: Avengers Alliance Fanfic Universe Wiki
Advertisement
Tony Stark Task Talk Contest participant.
This article was an entry on a finished contest.
It did not manage to win any prizes
Better luck next time
Daemos

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Brother of Karn, Daemos is a member of the Inheritors. Being on of the more Dangerous ones, He is no joke. Being cloned by his Brother Jennix, he is never down for the count. He always returns.

Actions[]

Action Type Target # of Hits Effect
Draw Power Ranged Energy One Enemy 1 Generalized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 rounds) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits Generalized
Drained Energy - All stats reducedDrained Energy - All stats reduced Drained Energy
Inheritor's Power - Increases Stats, Increased Chance to Counter-Attack, Removed by Template loop detected: Template:TooltipInheritor's Power - Increases Stats, Increased Chance to Counter-Attack, Removed by Template loop detected: Template:Tooltip Inheritor's Power (3X)
Brawl Unarmed Melee One Enemy 4 Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit Pinpoint Target
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits High Crits
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets Exploits Stun
Crushing Skulls Ground All Enemies 1 Stun (1 round) - Loses next turn; Reduced chance to dodgeStun (1 round) - Loses next turn; Reduced chance to dodge Stun (80%)
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Hammer Blow Melee All Enemies 2 Fatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% healthFatal Blow (1 turn) - Defeats normal enemies with less than 20% health; Greatly damages bosses with less than 20% health Fatal Blow
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active Despair
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking Follow-up Attack
Exploits Shields - Bypasses and deals extra damage against targets that are protected by ShieldsExploits Shields - Bypasses and deals extra damage against targets that are protected by Shields Exploits Shields
Increase Speed Buff Self N/A Quickness - Increases Accuracy and Evasion by 10%; Consumes one Quickness to counter attacks; This effect can be applied up to 5 timesQuickness - Increases Accuracy and Evasion by 10%; Consumes one Quickness to counter attacks; This effect can be applied up to 5 times Quickness (3-5x)
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Track Debuff Melee One Enemy N/A Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit Pinpoint Target
Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect.Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect. Cower
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
Advertisement