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Tacticianicon  Classic Clea - The Princess of the Dark Dimension
Classic Clea
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  
Effects:

Effect BG 3 BlueEffect Icon 012 Longevity

  • Low chance to be KOed by common attack
  • Regenerate health each round

Effect BG 3 BlueEffect Icon 076 Мesmerist

  • Enemies' psychic attacks have a 50% chance to fail
  • Enemies deal extra damage when attacked each other

Effect BG 3 BlueEffect Icon 071 It's Magic!

  • Magic field cover Clea
  • Take no damage from pre-counter and counter attacks
Cost and Requirements:
  • Complete Covert Task "Princess of the Dark Dimension"
  • 90 Command point icon
Organization/s:

Defenders

Bio:
Clea is the heroic daughter of Umar and the niece of Dormammu. She is also Doctor Strange's estranged wife and was the ruler of The Dark Dimension until her Uncle usurped her throne and regained his.
Magic Bolt Magic Bolt
Stamina Cost: 20%
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: 87% /12%
Type: Magic Ranged Energy

Special Properties

Ethereal Strike - Ignores Avoidance and Incorporeal effectsEthereal Strike - Ignores Avoidance and Incorporeal effects Ethereal Strike
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking Follow-up Attack
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure. Exploit Attrition
(Only on successful follow up attacks)

One Enemy

Breakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or SoulfireBreakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soulfire Breakdown
Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects Bane

Illusions Illusions Level 2
Stamina Cost: n/a
Target: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

Reflection Reflection Level 2
Stamina Cost: 10%
Target: Self
Cooldown: 1 round
# of Hits: n/a
Hit/Critical: n/a
Type: Buff

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Free Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

Self

Mirror Image (4 rounds) - High chance to Avoid the next two single-target attacksMirror Image (4 rounds) - High chance to Avoid the next two single-target attacks Mirror Image
Combat Awareness (2 turns) - Performs a counter against the next attackCombat Awareness (2 turns) - Performs a counter against the next attack Combat Awareness

Inner Fight Inner Fight Level 2
Stamina Cost: 20%
Target: One Enemy
Cooldown: 3 rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Debuff

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

One Enemy

Crimson Bands (1 turn) - Can only use Subtle or defensive abilities; Can only be hit by Subtle or defensive abilities; Can't Protect or Counter attacksCrimson Bands (1 turn) - Can only use Subtle or defensive abilities; Can only be hit by Subtle or defensive abilities; Can't Protect or Counter attacks Crimson Bands
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target Disadvantage
Drained Energy - All stats reducedDrained Energy - All stats reduced Drained Energy

Self

Soulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when appliedSoulfire (2 rounds) - Taking magic damage every turn; Removes beneficial statuses when applied Soulfire
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy)Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy) Exhausted (50%)

Мesmerize Мesmerize Level 6
Stamina Cost: 30%
Target: All Enemies
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Psychic Debuff

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

All Enemies

Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect Mind Control
Manipulated (2 rounds) - Suppresses most effects that prevent or remove debuffsManipulated (2 rounds) - Suppresses most effects that prevent or remove debuffs Manipulated
Immobilized - Unable to use Melee abilities.Immobilized - Unable to use Melee abilities. Immobilized
{{{name2}}} Biggest Illusion Level 9
Stamina Cost: 30%
Target: One Enemy
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 100% /100%
Type: Ranged Psychic

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit.. Guaranteed Hit
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible Guaranteed Crit
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses Ignore Defense
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure. Exploit Attrition

Self

Kicks Like a Mule (2 turns) - Lose next turnKicks Like a Mule (2 turns) - Lose next turn Kicks Like a Mule

Gallery[]

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