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Captain Rex

Class: Tactician

Health: 3/5

Stamina: 4/5

Attack: 3/5

Defense: 3/5

Accuracy: 4/5

Evasion: 3/5

Passives:

  • Dual-Phase Armor
    • ​Resistant to non-Energy, non-Psychic, and non-Magic attacks
  • Rebellious Streak
    • Immune to Mind Control

Moves:

  1. Rapid Shots (Gun Energy Ranged) - Single target, 6 hits.
    1. Wild Shots
    2. High Crits
    3. Dizzy
    4. Distraction
  2. Detonators 
    1. Multi-Function
      1. Droid Popper (Electric Explosion Ranged) (1 Round Cooldown) - All enemies, 1 hit.
        1. Specific Function
          1. Only affects targets with Mechanical Body or cybernetic parts
        2. Fried Circuits
        3. Fatal Blow
      2. Thermal Detonator (Fire Explosion Ranged) - Single target, 1 hit.
        1. Melt Armor
        2. Incapacitation
        3. Burning
        4. Slowed
  3. Take Aim (Gun Energy Ranged) - Single target, 1 hit.
    1. True Strike
    2. Flanked
    3. Weakened
  4. Cover Allies (Gun Energy Ranged) - All enemies, 3 hits.
    1. Cornered
    2. Fortified
    3. Agile
    4. Focused

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