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As originally posted by Leojsaad the 25/04/2014

Hello, and welcome to my Definitive Edition of my Batman fanworks (as I have done others, this is a combination and adding of new features)!

New 52 Batman (Default)

Class: Tactician  / Infiltrator  / Scrapper 

Base Stats:

Health:           

Stamina:        

Attack:           

Defense:       

Accuracy:      

Evasion:        

Passives:

  • Pinpoint Accuracy
    • ​All allies' attacks have a higher chance to crit
  • Advantageous Strikes
    • Attacks against Stunned enemies deal extra damage and Ignore Defense
  • Guarded Stance
    • ​Taking less damage

Tactician Moveset

L1 Ability - Steadfast Strike (Melee Unarmed) -  / One Hit / 2 Rounds Cooldown

Special Properties

  • Defensive Strike
    • ​Using this attack grants Batman a 25% boost to his defense

One Enemy

  • Cornered

L2 Ability - Stance Shifting (Buff) -  / 100% Chance / No Cooldown

Special Properties

  • Quick Action

Self

  • Assault Stance
    • ​Replaces Guarded Stance with Assault Stance, increasing the damage of attacks by 25%
    • Switches from Tactician to Scrapper

L6 Ability - Crippling Batarang (Ranged Slashing Tech) -  / One Hit / No Cooldown

One Enemy

  • Disabled
  • Stun (60% chance)

L9 Ability - The Dark Knight (Melee Unarmed) -  / 3 Hits / 3 Rounds Cooldown

Special Properties

  • True Strike

One Enemy

  • Flanked
  • Wide-Open

Scrapper Moveset

L1 Ability - Batswarm (Summon) -  / One Hit / No Cooldown

Special Properties

  • Summon Attack

All Enemies

  • Disoriented

L2 Ability - Stance Shifting (Buff) -  / 100% Chance / No Cooldown

Special Properties

  • Quick Action

Self

  • Stealth Stance
    • ​Replaces Assault Stance with Stealth Stance, making all attacks Stealthy
    • Switches from Scrapper to Infiltrator

L6 Ability - Martial Law (Melee Unarmed) -  / 3 Hits / 3 Rounds Cooldown 

Special Properties

  • Deadly Crits
  • Desperation Attack

One Enemy

  • Neutralized

L9 Ability - Shock Gauntlets (Electric Melee Tech) -  / 5 Hits / No Cooldown

Special Properties

  • High Crits
  • Charged Attack

One Enemy

  • Static Charge

Infiltrator Moveset

L1 Ability - Intimidating Strike (Melee Unarmed) -  / One Hit / No Cooldown

Special Properties

  • Where Did That Come From?
    • ​Cannot be avoided

One Enemy

  • Intimidated

L2 Ability - Stance Shifting (Buff) -  / 100% Chance / No Cooldown

Special Properties

  • Quick Action

Self

  • Guarded Stance
    • ​Replaces Stealth Stance with Guarded Stance, taking less damage
    • Switches from Infiltrator to Tactician

L6 Ability - Batarang Volley (Ranged Slashing) -  / One Hit / 2 Rounds Cooldown

Special Properties

  • Hemorrhaging Attack

All Enemies

  • Bleeding
  • Ravaged

L9 Ability - I'm Batman (Buff Debuff) - / 100% Chance / 4 Rounds Cooldown

All Enemies

  • Cower
  • Shell Shocked

All Allies

  • Epiphany
  • Rising Up

Notes

  • The concept I tried to approach with Batman was inspired by Omega Sentinel and Punisher. It's the old "class switcharoo". He starts in Tactician/Guarded Stance (taking less damage), then goes to Scrapper/Assault Stance (increased damage), then to Infiltrator/Stealth Stance (all attacks Stealthy), and then back to Tactician. It can be used as many times as desired, like with Omega Sentinel or Punisher.  It is not Multi-Function.
  • What inspired the moves and passives were attacks and skills from the mobile version of Batman: Arkham Origins.

Alternate Uniforms

Important Note: In all alternate uniforms, Batman's L2 is replaced, and he doesn't have any stance. His class is permanent in alts, not being changed in combat in any means. His "Pinpoint Accuracy" and "Advantageous Strikes" passives remain. There is only one moveset, with his moveset changing from uniform to uniform.

Batman Beyond

Classes and Costs:

Blaster 38 Command Points

Tactician 40 Command Points

Suit Description: "A futuristic, high-tech Batsuit that is brimming with advanced gadgetry."

Moveset: Tactician Moveset

L2 Replaced: Tech Improvement (Buff Tech) -  / 100% Chance / 2 Rounds Cooldown

Special Properties

  • Quick Action

All Allies

  • Tech Upgrade
  • Mechanical Body

Added Passive:

  • High-Tech Batsuit
    • ​Healed by Tech and Electric attacks
    • Immune to Stun
    • Applies  Disabled to Melee attackers

Earth-2

Classes and Costs:

 Bruiser 42 CP

 Scrapper 48 CP

Suit Description: "A Batsuit from an alternate Earth where Batman has given his life on the war against Darkseid. This suit was made to whithstand projectile damage."

Moveset: Scrapper Moveset

L2 Replaced - Pummel (Melee Unarmed) -  / Four Hits / 2 Rounds Cooldown

Special Properties

  • Brutal Strike

One Enemy

  • Pummeled

Added Passive:

  • Bullet-proof
    • ​Takes no damage from Gun attacks
    • Takes 50% less damage from Ranged attacks

Batman of the Round Table

Classes and Costs:

Tactician 59 CP

Generalist 66 CP

Suit Description: "An armored suit worn by a medieval Batman that helped protect Camelot from the evil sorcerer Mordred."

Moveset: Tactician Moveset

L2 Replaced - For Camelot! (Melee Slashing) -  / Two Hits / No Cooldown

One Enemy

  • Bleeding x2
  • Ravaged

Added Passives:

  • Magic Warding
  • Dark Knight in Shiny Armor
    • ​Applies  Blinded and  Migraine to all enemies at the start of combat

Thrillkiller

Classes and Costs:

Infiltrator 70 CP

Scrapper 74 CP

Suit Description: "In an alternate Earth, Bruce Wayne needs to figure out how to protect Gotham City without his police badge getting on his way."

Moveset: Infiltrator Moveset

L2 Replaced - Martial Law (from Scrapper Moveset)

Added Passive:

  • Thrillkiller
    • ​50% chance to remove all enemies' buff at the end of every round

Red Son

Classes and Costs:

Infiltrator 34 CP

Bruiser 48 CP

Suit Description: "A suit - without much technology - worn by the Bruce Wayne of an alternate reality. There, he lived in the Soviet Union along with Superman and other 'heroes'."

Moveset: Infiltrator Moveset

L2 Replaced - Dagger Throw (Ranged Slashing) -  / One Hit / No Cooldown

Special Properties

  • Guaranteed Hit
  • Brutal Strike

One Enemy

  • Fatal Blow

Added Passive:

  • Cold, Cold Heart
    • ​Counters and gains an Extra Turn when hit by Elemental attacks

Injustice

Classes and Costs:

Scrapper 42 CP

Tactician 51 CP

Suit Description: "A Batsuit with cutting edge gadgets worn by Batman as he fought a cruel Superman from an alternate reality."

Moveset: Scrapper Moveset

L2 Replaced - The Dark Knight (from Tactician Moveset)

Added Passive:

  •  Insurgent
    • ​20% chance to preemptively counter attacks
    • Dodges countered attacks


Well, that will do it for my Definitive Edition of my Batman fanwork. Please post feedback on the comments - good or bad, it'll make me improve by reading it. Oh, and thanks a lot for reading this blog post! I put a lotta time into it, so I hope you'll like it.

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