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Batgirl (Cassandra Cain)

Class: Scrapper/Inflitrator

Health: 2/5

Stamina: 4/5

Attack: 4/5

Defense: 2/5

Accuracy: 3/5

Evasion: 4/5

Passives:

  • Path of Mastery
    • Counts as both a Scrapper and Infiltrator and gains the strengths and weaknesses of both. 
  • Master Assassin
    • 20% chance to pre-emptively counter melee attacks.
    • Avoids attacks that are countered in this way.
  • Nanofiber Suit
    • Resistant to Gun and Unarmed attacks.

Moves:

  1. Way of the Bat (Unarmed Melee) - Single target, 2 hits.
    1. Wide-Open
    2. Pressure-Points
    3. Nerve Clusters
      1. Chance to cause Disadvantage, Reduced Potential, Incapacitation, Flanked, or Fumbling.
  2. Art of Deception (Tech Ranged) - Single target, 2 hits.
    1. ​High Crits
    2. Bleeding
    3. Brutal Strike
  3. From the Shadows (Unarmed Melee) (2 Round Cooldown) - Single target, 1 hit. 
    1. Deadly Crits
    2. High Crits
    3. Fatal Blow
    4. Wild Shots
  4. Legacy (Unarmed Melee) (3 Round Cooldown; Starts Cooled Down for 1 Round) - Single target, 3 hits. 
    1. Deadly Crits 
    2. Paragon Exploiter
    3. Exploit Opportunity
    4. Exploit Corruption

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