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Aquaman

Class: Tactician

Health: 4/5

Stamina: 4/5

Attack: 3/5

Defense: 3/5

Accuracy: 2/5

Evasion: 3/5

Team-Up Bonuses:

  • Justice League
  • Sovereign
  • Arcane Arts
  • Familiar
  • Stick It

Passives: 

  • Super-Atlantean
    • Resistant to fire and energy attacks
    • Immune to water attacks and debuffs
  • King of Atlantis
    • Chance to call a swarm of sea animals for a weak AOE attack after attacking or being attacked
      • Causes Off-Balance

Moves: 

  1. Hard-Water Trident (Magic Slashing Ranged) - Single target, 1 hit.
    1. Pinned
      1. Unable to dodge
    2. Brutal Strike
  2. Trident of Neptune
    1. Multi-Function
      1. Lightning Strike (Electricity Ranged) - Single target, 1 hit.
        1. Incapacitation
        2. Static Charge
      2. Torrent (Water Ranged) - Single target, 1 hit.
        1. Drowning
        2. Waterlogged
  3. Command of the Seas (Summon Slashing Melee) (3 Round Cooldown) - All enemies, 3 hits.
    1. Connection to the Ocean (All Allies)
      1. Clears Debuffs
      2. Rising Up
    2. Wrath of Neptune (All Enemies)
      1. Pressure Points
      2. Intimidated
  4. Tsunami (Magic Water Ranged) (3 Round Cooldown) - All enemies, 1 hit.
    1. Catastrophic
    2. Finest Hour!
    3. Paragon Exploiter
    4. Fatal Blow


Flashpoint Alt (Scrapper/Tactician)

Adds Harsh Seas

  • Causes Drowning on attackers
  • Counters Melee attacks when above 50% health. 

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