- Zombie Survivalist - Have the Advantages and Disadvantages of a Blaster and a Scrapper.
- Loud and Proud - Chance to Dodge Enemy Attacks. Chance increases if attacking Enemy is a Zombie.
New Buffs/Special Abilities
- Tranzit - Evasion and Defense is rasied by 20%. 4 Rounds.
- Die Rise - Attack and Accuracy is rasied by 20%. 4 Rounds.
- Mule Kick - Takes 2 actions per round and restores stamina each round.
- Buried - Attack is Guareented to Hit and Crit Only if Tranzit and Die Rise are active.
- Kap-40. Type - Ranged Gun. Target - One Enemy. Debuff - Lock-On, Pumbled. Special Abilities - Paragon Exploiter. Buff - Tranzit.
- Kap-40 Daul Wield. Target - All Enemies. Debuff - Pressure Points. Special Abilities - High Crits. Buff - Die Rise.
- Remington 870 MCS. Type - Ranged Gun. Target - One Enemy. Debuff - Hobbled, Demise. Special Abilities - High Crits, Deadly Crits, Brutal Strike.
- Mule Kick. Type - Buff Magic. Target - Self. Buff - Mule Kick. Special Abilities - Allied Perks.
- Ray Gun Mark II. Type - Ranged Energy Magic. Target - All Enemies. Debuff - Chaos Shot, Melt Armor, Biofeedback. Special Abilities - Deadly Crits, Buried.
- Knife!. Target - One Enemy. Type - Melee Slashing. Debuff - Ravaged, Bleeding, Tenderized. Special Abilities - High Crits.
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